SellSword

So earlier this year I decided that I needed to start pursuing my passions. I’d been off-and-on creating levels and game prototypes for years but this time I wanted to actually finish something. So starting in the middle of August I got to work on my first title – SellSword. I spent most of my evenings, weekends and days off working on it. This was the first time I’d used the Unity3D engine and I was so impressed. It only took me three months to complete and I released the game on the 7th of December 2017. I’m really happy with what I achieved whilst working on SellSword and I think I’m going to be updating the game for some time to come.

If your interested in playing the game it’s available now on the Play Store, you can find it here!